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Projects

Take a look at some of the projects I have worked on. You can click on a project to view some aspects of the game in more detail, including code snippets.

Knights VS Zombies

My 2nd mobile game published on the Google Play store. This was a solo project, I was responsible for all aspects of the game.

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Contributions

  • Zombie AI

  • Round survival system 

  • Player controller and ability systems

  • Level design

  • All art and animations

Space Switch

My 1st published mobile game. This is a retro endless runner game created over one summer. Again i was responsible for all aspects of the game.

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Contributions

  • Ship control system

  • Shop System

  • Ads integration

  • Highscore system

Warzone Flashpoint

A military RTS game, I worked in a team as a programmer. The game is now released on Steam in Early Access.

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Contributions

  • Game settings UI and functionality

  • Area of effect abilities

  • Minimap system

  • Assistance with A* pathfinding movement

Claws Of Anubis

Collaboration project where I worked mainly as a designer, Also did small amounts of Blueprint scripting. 

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Contributions

  • Designing cut-scenes to tell the games story. 

  • Level and puzzle designs

  • Created and rigged all characters

Soccer Rally: Arena

Mobile car football game which was the sequel to Soccer Rally 2. The game features realtime multiplayer gameplay using Photon Networking, a Node JS backend server hosted on AWS, which is connected to a MongoDB database. 

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Contributions

  • Management of codebase

  • Implementing gameplay and monetization features

  • Managing junior programmer

  • Hosting of Node JS server on AWS (Amazon Web Servers)

  • Database management

 

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