Soccer Rally: Arena
When I first joined the project I was a junior programmer managed by a lead. Later down the line the lead programmer left and I took sole responsibility over the whole code base. I handled implementation of new gameplay and monetization features, including writing both the C# code Unity side, and the Node JS server side programming. I also handled management of a beta testing program used to find and fix bugs before release.
I also am solely responsible for releasing updates for the game and making builds using Android Studio and XCode and releasing to their respective stores.
As well as that I handled the implementation of various SDK's for functionality such as analytics and marketing tracking, as required by various publishers.
During the later stages of development i also handled the management of a junior programmer who joined the team at a later stage, this included introducing him to the code base, teaching and assisting with C# and Node JS code, and managing deadlines for bugfixes and features.
