Mobile Game - Rapid Prototype

Jan 23, 2019
1 min read
The past two days I decided to have a blast at rapid prototyping a mobile game. This is a Hyper Casual game, only controls are swipe and tap to move and shoot. The simple aim is to not let any cubes past.
I have some future ideas for the cubes changing color, and having to let a certain color cube past.
Or adding power ups.


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